The Simpsons Road Rage Logo

You will also need a copy of The Simpsons: Hit & Run to run these mods. Featured Mods. Donut Mod 4: Public Beta by Donut Team. Road Rage Returns by Donut Team.

The Simpsons Road Rage Logo
  • Nov 23, 2017  The Simpsons Road Rage (TAS) - The most intense Head to Head match ever - Duration: 5:00. ObsoIeteQuality 16,507 views. The Simpsons Hit & Run Donut Mod 'Rebalanced'.
  • Nov 23, 2017 The Simpsons Road Rage (TAS) - The most intense Head to Head match ever - Duration: 5:00. ObsoIeteQuality 16,507 views. The Simpsons Hit & Run Donut Mod 'Rebalanced' - Level 1 Missions.
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< Proto:The Simpsons: Road Rage (GameCube, PlayStation 2, Xbox)

This page details one or more prototype versions of The Simpsons: Road Rage (GameCube, PlayStation 2, Xbox).

A prototype of The Simpsons: Road Rage available on an Xbox Alpha Development Kit and made sometime after the E3 2001 Demo.

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Main Differences

  • The game opens with a cutscene of Homer jumping into his car and reminiscing about a scene in the Simpsons episode 'El Viaje Misterioso de Nuestro Jomer'. The scene, which uses 3D animation like the rest of the game, features Marge and Homer arguing about Homer going to a chilli cook-off.
  • The logo at the beginning of the game is different to the final version. It is very similar looking to the Simpsons Racing placeholder logo, but shows Homer and Mr. Burns looking angry at each other.
  • The loading screen shows Bart at a blackboard writing lines in the same style as the show's chalkboard gag that appears in the opening credits.
  • Like the E3 demo, the title screen shows the game's boxart. The screen also notably shows the game's final logo, instead of the aforementioned prototype logo.
  • The selection screen provides a 'Quick Start' option.
  • The Head-to-Head selection screen shows an image of Ganesha holding gasoline pumps.
  • The Mission Mode selection screen shows Apu holding hot dogs next to the words 'Hotdoggin Around'.
  • The Entertainment District level is called 'Moe's'.
  • The graphics are in the same cartoon style as the E3 demo.

Gameplay Differences

  • Characters do not have lines and instead speak with robotic placeholder lines such as 'Homer driver start of game 1'. An exception to this is Mr. Burns.
  • A thumbs up appears over characters who want to be picked up.
  • The drop off location is indicated by a UFO instead of clouds.
  • Like the E3 build, Mr. Burns' limo is stronger than the player's vehicle.
  • Like the E3 build, the Road Rage mode music uses the same music as Sunday Drive.

Map Differences

  • The Evergreen Terrace level has a broken bridge at the beginning which appears to be used to cut it off from the Springfield Mountains level.
  • The HUD map is green and brown instead of blue in the final game.
  • The Springfield Dam level is incomplete. There is no water and the player can drive out of the map.

The Simpsons Road Rage Logo Images

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